War of Velana is a single-player 16-bit RPG that combines world exploration and interaction with an orthographic grid-based tactical battle system.

In many ways, War of Velana is a spiritual successor to the Shining Force series on the Sega Genesis. It draws inspiration from the core elements of those classics while also incorporating design ideas from Fire Emblem and Final Fantasy Tactics to offer a fresh tactical experience.

In War of Velana, your characters have static classes and gain a variety of new skills and equipment upgrades as you progress through the game. Between battles, you’ll be able to explore and interact with the world around you.

We have a free demo available on Steam and Itch.io. The demo covers the first chapter of the game and runs around 3 hours of playtime.

  • Grid-based tactical combat revolves around unit speed. Each unit acts according to its Turn Order, rather than following Player-vs-Enemy phases.

  • Engage in battle with an active party of 8 units, facing off against enemies. You can customize your party setup before and after combat, but not during.

  • Each class offers a variety of unique magic spells and weapon skills to master. While you may have multiple allies of the same class, each one features distinct abilities and stat growth patterns.

  • Manage unit inventories both in and out of combat. Equip items or trade them between units freely, without using up a Turn Action.

  • Explore the vast country of Alta, teeming with allies, items, and secrets to uncover. As you journey, interact with almost everything you see, converse with townspeople, and visit shops and markets.

  • Enemies roam across Alta, but combat is optional. Choose to engage them for a chance to hone your skills and earn extra gold, or simply continue your journey uninterrupted.

Dolvis, Soldier, Age 25. Dolvis is a capable swordsman and ends up joining the party as a helping hand when things go awry. He is usually a messenger of sorts between Dellador and the villages near it.